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TIGJamUK3

Dreamscape at TIGJamThis weekend, I spent in Cambridge at TIGJamUK3 an indie game dev get-together of about 30 people, where we came up with weird themes and tried to make games designed around them in only 2-3 hours each!

Lot's of good fun, and I managed the deadline for the three jams I participated in (I tend to have to stay so focused when making a game in such a short time period that my brain gets fried, and then I have to rest for a bit :P)

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Dungeon Master-style game

My "Dungeon Master"-style game
The last few days, I've been experimenting a bit with art...

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Games industry veteran Mattias Gustavsson blogs about games and how to make them, and shares dev tricks and useful source code, such as his public domain game engine Pixie.
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Parachute!

Parachute! Read more about Parachute!

I fondly recall the old Game&Watch handhelds, with their simple and fun gameplay. One of my favourites was the parachute game, so I decided to do a remake of it with more high-resolution graphics - and it was good fun to make!

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    In Escape from the Dungeon, Steve Lillis says: Hi Mattias, I stumbled upon your game when googling for \"top down rpg\". Have you made any furt...

    In Dungeon Master-style game, frank says: look up a game called stonekeep. That is a great older game....

    In 3D Engine - Model File Format, Ahmad says: found this 3D converter, don\'t know how long it will be free: http://www.cadtrans.com/...

    In Dungeon Master-style game, Mattias says: Wow, it's really been that long? :-O Well, I've put this project on ice, but I haven't totally ab...

    In Dungeon Master-style game, Sharpe says: So, it's been about a year since you've posted an update on this -- think it's time for one? ;) L...

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    Colossus Entertainment This is my website where I release all the little games I make, and generally give stuff away. Maybe some day I will sell games on there as well :-)
    TopHat Arcade A place where you can download, try and buy great indie-games of the genres Simulation, Roleplaying and Strategy. You will also find a lot of useful resources for game development.
    retrogamedev.org I set this up as a community site a while back. It's meant as a nice place to hang out and share things for all of us who are into Retro games and making them.
    Pixie Game Engine This is the graphics/sound/input framework I use for all my games. It's starting to shape up quite nicely, and is looking to be a quite capable little library. It's totally free (public domain).
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