This weekend, I spent in Cambridge at TIGJamUK3 an indie game dev get-together of about 30 people, where we came up with weird themes and tried to make games designed around them in only 2-3 hours each!
Lot's of good fun, and I managed the deadline for the three jams I participated in (I tend to have to stay so focused when making a game in such a short time period that my brain gets fried, and then I have to rest for a bit :P)
Games industry veteran Mattias Gustavsson blogs about games and how to make them, and shares dev
tricks and useful source code, such as his public domain game engine Pixie.
I fondly recall the old Game&Watch handhelds, with their simple and fun gameplay. One of my favourites was the parachute game, so I decided to do a remake of it with more high-resolution graphics - and it was good fun to make!
Colossus Entertainment This is my website where I release all the little games I make, and generally give stuff away. Maybe some day I will sell games on there as well :-)TopHat Arcade A place where you can download, try and buy great indie-games of the genres Simulation, Roleplaying and Strategy. You will also find a lot of useful resources for game development.retrogamedev.org I set this up as a community site a while back. It's meant as a nice place to hang out and share things for all of us who are into Retro games and making them.Pixie Game Engine This is the graphics/sound/input framework I use for all my games. It's starting to shape up quite nicely, and is looking to be a quite capable little library. It's totally free (public domain).